Edge.this

Construct an edge.

  1. this(Node start, Node end)
  2. this(Node start, Node end, Weight weight)
  3. this(Node start, Node end, EdgePayload payload)
  4. this(Node start, Node end, Weight weight, EdgePayload payload)
    struct Edge
    static if(isWeighted && hasEdgePayload)
    this
    (
    Node start
    ,
    Node end
    ,
    Weight weight
    ,
    EdgePayload payload
    )

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